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          您现在的位置:首页 >> 传奇私服游戏 >> 内容

          一颗战神之魂只能叠加一点魂值

          时间:2018/7/31 15:09:06 点击:

            核心提示:[@main]#IF#ACTOPENMERCHANTBIGDLG 1 126 3 4 0 -120 1 435 33#SAY;PlayImg:1:0:11:200:120:-30:0\ \ \ \Pl...

          [@main]
          #IF
          #ACT
          OPENMERCHANTBIGDLG  1 126 3 4 0 -120 1 435 33
          #SAY
          ;<PlayImg:1:0:11:200:120:-30:0>
          \ \ \ \ 
          <PlayImg:1:0:10:200:110:-102>\  
          <>        <武器融合战魂/@1>      <衣服融合战魂/@2>      <头盔融合战魂/@3>\ \
          <>        <左手融合战魂/@4>      <右手融合战魂/@5>      <项链融合战魂/@6>\ \
          <>        <左戒融合战魂/@7>      <右戒融合战魂/@8>      <宝石融合战魂/@12>\ \
          <>        <靴子融合战魂/@10>      <腰带融合战魂/@11>     <一键激活战魂{FCOLOR=250}/@武器>\ \
          <>     <战神之魂属性过于变态,故限制颇多!一颗战神之魂只能叠加一点魂值。>\
           
           
           
           

          [@12]
          #IF
          #ACT
          MOV N0  12
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @宝石成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@宝石成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 12 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂宝石.txt] @刀魂宝石
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
          [@11]
          #IF
          #ACT
          MOV N0  10
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @腰带成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@腰带成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 10 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂腰带.txt] @刀魂腰带
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
          [@10]
          #IF
          #ACT
          MOV N0  11
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @靴子成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@靴子成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 11 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂鞋子.txt] @刀魂鞋子
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
          [@9]
          #IF
          #ACT
          MOV N0  2
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @勋章成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@勋章成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 2 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂勋章.txt] @刀魂勋章
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
           
          [@8]
          #IF
          #ACT
          MOV N0  7
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @右戒成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@右戒成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 7 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂右戒.txt] @刀魂右戒
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
          [@7]
          #IF
          #ACT
          MOV N0  8
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @左戒成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@左戒成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 8 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂左戒.txt] @刀魂左戒
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
           
          [@6]
          #IF
          #ACT
          MOV N0 3
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @项链成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@项链成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 3 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂项链.txt] @刀魂项链
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
          [@5]
          #IF
          #ACT
          MOV N0  5
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @右手成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@右手成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 5 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂右手.txt] @刀魂右手
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
           
           
          [@4]
          #IF
          #ACT
          MOV N0 6
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @左手成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@左手成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 6 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂左手.txt] @刀魂左手
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
          [@3]
          #IF
          #ACT
          MOV N0  4
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @头盔成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@头盔成功]
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 4 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂头盔.txt] @刀魂头盔
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
           
          [@2]
          #IF
          #ACT
          MOV N0  0
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
          #ACT
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @衣服成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@衣服成功]
           
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 0 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂衣服.txt] @刀魂衣服
          break
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
           
          [@1]
          #IF
          #ACT
          MOV N0  1
           
          #if
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          CHECKUSEITEM  <$STR(N0)>
          #elseact
          MESSAGEBOX 请确认穿戴好相应装备以及装备战魂觉醒后再升级。
          Break
           
           
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 253
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
           
          #if
          #act
          goto @几率10
           
           
          #IF
          EQUAL S$概率 成功
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          goto @武器成功
          goto @main
          break
          #IF
          EQUAL S$概率 失败
          Checkitem 战神之魂 1
          #act
          take 战神之魂 1
          sendmsg 6 很遗憾,您战神之魂强化失败。不要气馁,再接再厉
          goto @main
          break
          #elseact
          messagebox 您背包没有战神之魂无法升级!
          break
           
           
          [@武器成功]
           
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 < 10
          #ACT
          ChangeItemUpgradeCount 1 = 7
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 243
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 > 99
          #act
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 = 0
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 2 + 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 0 + 10
          #CALL [\九五坛论\刀魂武器.txt] @刀魂武器
          break
           
          #elseact
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 0 + 50
          sendmsg 6 战神之力吸取50点经验
          break
           
           
           
           
           
           
           
           
           
          [@武器]
          #IF
          #ACT
          mov N0 1
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
          #IF
          #ACT
          mov N0 0
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
          #IF
          #ACT
          mov N0 4
          #IF
          CHECKCUSTOMITEMPROGRESSBAR 4 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
           
          #IF
          #ACT
          mov N0 3
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
          #IF
          #ACT
          mov N0 6
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
          #IF
          #ACT
          mov N0 5
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
          #IF
          #ACT
          mov N0 10
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
          #IF
          #ACT
          mov N0 11
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
           
          #IF
          #ACT
          mov N0 7
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
           
           
          #IF
          #ACT
          mov N0 8
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
          #IF
          #ACT
          mov N0 12
          #IF
          CHECKCUSTOMITEMPROGRESSBAR <$STR(N0)> 0
          #elseact
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 1 战神之魂
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 2 70
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 0 1 = 100
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 0 3 12
           
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 0 1
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 1 战神之力
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 2 151
          CHANGECUSTOMITEMPROGRESSBAR <$STR(N0)> 1 4 1
          CHANGECUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 1 = 100
           
           
          #if
          CHECKCUSTOMITEMPROGRESSBARVALUE <$STR(N0)> 1 2 > 9
          #act
          messagebox 该物品已经达到顶级。
          break
          #elseact
          CLOSE
          Messagebox [提示]:战魂觉醒成功\ \ \[注意]:\    对已觉醒战魂重复觉醒使用无效\
           
           
           
          [@几率10]
          #if
          #act
          MOVR N$合成几率 100
          #if
          small N$合成几率 90
          #act
          MOV S$概率 失败
          break
          #if
          #act
          MOV S$概率 成功
          break

          作者:http://5igao.com 来源:http://5igao.com
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